

Learn the pieces. Build your strategy. Outsmart your opponent. Written for Kids. Surprisingly useful for adults ♟️
Chess is a battle between two armies, but nobody gets hurt. Instead of strength, your weapons are planning, patience, memory, and clever ideas. Every piece moves differently, and every move changes what can happen next.
The most important rule? Think before you move!

A chessboard has 64 squares arranged in 8 rows and 8 columns. The squares are light and dark.

Each chess piece has a different movement and a different job.

Move onto an opponent's piece to capture it. But capturing does not automatically make a move good. Always ask: what happens after I capture it? Your king is in CHECK when an enemy piece attacks it, and you must respond at once.
You cannot simply ignore check.



Players use approximate point values to judge whether an exchange is useful.
These numbers are guides, not laws. The position on the board matters!

A chess game has three acts: opening, middlegame, and endgame. The opening is roughly the first 10 to 15 moves. Your goal is not to attack wildly but to prepare your pieces.
Centre. Develop. Castle. Connect.

Pieces become active and the real battle develops. Before every move, ask:

Tactics are short combinations that win material, create checkmate, or gain an advantage.

Many pieces have been exchanged. The game looks quieter, but every move becomes important.
In the opening, protect your king. In the endgame, activate your king.

Openings are tested ways to begin a game. They are not magic formulas. Learn the ideas, not just the moves.


Chess is played in schools, clubs, homes, tournaments, and online. Computers can analyse positions at an extraordinary level, and players use them to study games, openings, and tactics.
A computer's answer is not the same as understanding. Strong players still need to know why a move works.

Before making a move, try this simple routine. Then start again.
64 Squares
Every standard game is played on 64 squares.
32 Pieces
The starting position has 16 pieces for each player.
The Knight Can Jump
It is the only piece that jumps over others.
Bishops Keep Their Colour
A light square bishop stays on light squares all game.
Unlimited Possibilities
The number of possible games is unimaginably huge.
Games Change Quickly
One careless move can change everything, so stop, look, and think.
♟️ Pieces
Learn how every piece moves
🎯 Centre
Fight for important squares
🚀 Development
Bring your pieces into the game
🏰 Castle
Protect your king
⚡ Tactics
Look for forks, pins, and skewers
👀 Think
Always consider your opponent's next move
File
A vertical column of eight squares
Rank
A horizontal row of eight squares
Check
A position where a king is under attack
Checkmate
A king in check with no legal escape
Stalemate
No legal move and no check, so the game is a draw
Castling
A special move with the king and a rook
Promotion
A pawn reaching the far side becomes another piece
En Passant
A special pawn capture right after a two square pawn move
Fork
A move that attacks two or more pieces
Pin
A piece that cannot safely move because of a piece behind it
Development
Moving pieces to useful squares
Passed Pawn
A pawn no enemy pawn can stop on its way to promotion
Grandmaster
The highest title awarded by FIDE
FIDE
The international organisation that governs chess
Chess Clock
A clock that tracks each player's thinking time
Good players notice threats, form plans, calculate, and check before moving. That skill works far beyond the chessboard. Think before you move!